Stories A promise's telling

oneie message

Anyone with a key sends one message from any door; before any model runs ONE knows who sent it and what it is about, answers on the model the router picked, and shows what it cost.

The seven beats

World
ONE's own factory
Cast
Tony, a developer, the CEO agent, the seats, the router
Knock
npx oneie message and you will get a response back
Want
one command, an answer, a receipt
Way
tags → handler → model → mark or warn
Turn
the key says who, the stage is a tag, the ladder says what
Lesson
Open

This story carries its beats but no written telling yet — text/oneie-message.md has no “The story” section.

Connected to

Every link here was checked against the repo when the page was built. 1 name the story uses could not be found and is shown without a link.

People

  • tony
  • a developer with a Claude Code subscription

Agents

Each opens a chat with that agent.

Skills

Each opens the skill's page.

  • cli
  • receiver
  • models

Paths

The flows this story walks — trigger → step → step.

  1. trigger (oneie message) → tool (world:route) → tool (world:pick-model) → agent (agent:run on the picked model)

Tools

Receivers and scripts it signals.

Promises

What it holds; a told promise opens its own story.

Transactions

  • credits burned per answer, read from gateway_calls

Analytics

  • cost per answer and the model it ran on, from gateway_calls tagged oneie-message