Stories A promise's telling
The 100
One stranger's money lands honestly and value lands in return — then the same shop sells ONE's own agents, then it is found.
The seven beats
- World
- Groups — 2,751 rows, 1,139 roots, sixty epics, and one operator who can move eight gates nobody else can.
- Cast
- Actors — the operator, the stranger who has never heard of ONE, and the agents that build and the agents that buy.
- Knock
- signal — the operator asks to step back and make the whole strategy one to a hundred.
- Want
- Things — one order everyone reads the same way: what runs first, what waits, and what never runs until something is true.
- Way
- Paths — seventeen cards, each pointing at a promise that exists and carrying its accept, the rows beneath, waves from Needs.
- Turn
- Events — the key moves in front of the till, the fold replaces the polish, and the shop stops lying before the first card is charged.
- Lesson
- Learning — open until someone has learned it; the file's own line is that the accept only a stranger can turn green matters most.
This story carries its beats but no written telling yet — text/100.md has no “The story” section.
Connected to
Every link here was checked against the repo when the page was built. 2 names the story uses could not be found and are shown without a link.
People
- the operator
- the stranger who pays
Agents
Each opens a chat with that agent.
Skills
Each opens the skill's page.
- planning
Paths
The flows this story walks — trigger → step → step.
- tool one tasks plan top100 → tool factory-width.sh → agent factory-executor, one wave at a time, each row in its own worktree
Tools
Receivers and scripts it signals.
- tasks:board
- tasks:bulk
- one tasks plan
- factory-width.sh
- do-promise-lint.sh
- do-promise-settle.sh
- do-walk.sh
Promises
What it holds; a told promise opens its own story.
- key
- billing
- navigation
- ehc
- kevin
- vespio
- story-fleet
- ecommerce
- learning
- bring-one-to-life
Events
Every event is a signal; each names the path it marks or warns.
- promise:settle — do-promise-settle.sh 100, run at /close · from the close mark promise:100 → proof on kept; warn on broken tags: top100
- tasks:status — a row closes · from the agent that built the row mark the card's path tags: top100
Transactions
- the first customer's real payment (card 8); test money never reads as revenue (card 3)
Analytics
- waves computed from each card's Needs — one tasks plan top100
- each card's Today: its accept, re-run and dated